Minecraft Forge 3.1.2 Changelog:

Updated to FML #68

  • BugFix: Fixed spawning in custom dimensions
  • BugFix: Multi-renderpass items now get proper render pass number
  • BugFix: Fixed tile entity bug causing ghost tile entites in some cases
  • BugFix: Fixed BlockFire’s old fields to have proper frerences to there replacements (fixes some non-forge mod’s that use reflection)
  • BugFix: Fixed vinella bug that caused crashes when chunks were generated with Blocks > 127
  • BugFix?: Client dist now includes MinecraftApplet because users herpa-derped a lot when installing and kept deleting that file. Should cut down on stupid support requests from failed instalations.
  • Misc: Cleaned up Forge Entity spawn code to include DataWatcher data, and not use the (World, double, double, double) constructor anymore.
  • Misc: Better functionality with PlayerAPI
  • New: Split Minecart slope physics function out to be overrided
  • New: Helper function for checking block harvest level
  • New: Entity Radius variable for large entity collisions
  • New: Added system for having Pages in the Achivement GUI
  • New: ‘Small’ data payload for NetworkMods that uses Packet 131, Not recomended for average use, just for things that need quick small packets.
  • New: Generic send packet functions in the MinecraftForge class to facilitate sending packets..

How to use:

  1. Download ModLoader
  2. Download Minecraft Forge
  3. Open your minecraft.jar
  4. Drag the mod loader files over
  5. Delete META INF
  6. Drag over forge files
  7. Enjoy your Minecraft Forge

For Windows users, you just have to run install.cmd. If you’re on linux, you need to copy files and apply patch manually for now, A for linux users too is on the way.


Get Forge latest Build here

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